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WWJSMY

Solo · FREE PLAY

Kakuro

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Logic & numbers
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Game guide · WWJSMY

Getting started with Kakuro

Open Kakuro, check the instructions and begin a round. Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Use the example below to understand a decision. Check the rule that explains your first action. Check the relevant rule before repeating a move.

Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

A focus for your next round

Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Keep the objective visible.

Understand the aim

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. The feedback beside the game helps you follow the round. Notice how the game responds to your input.

Making your moves

  1. Compare a row total with its fixed entries.
  2. Use the column total for the same blank.
  3. Enter digits 1–9.
  4. Check puzzle verifies totals and non-repetition.

The controls to know

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Look at the feedback after the action.

An example before you play

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell. Focus on why the action is allowed, not only its outcome. Keep the controls nearby.

Pay attention to this rule

Repeated digits in a run are forbidden even when the sum matches. A different version of the game may use a different rule. Before your first action, say what you are trying to achieve. Then compare the result with the goal.

A few questions answered

As a new player, what is the goal of Kakuro?

The key detail is this: Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals.

For my first round, how do I control Kakuro?

Here is the relevant explanation: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

Before I begin, what example helps explain Kakuro?

The key detail is this: A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell.

When I return, what should I watch out for in Kakuro?

Keep this in mind: Repeated digits in a run are forbidden even when the sum matches.

For my first round, what format does Kakuro offer?

The key detail is this: Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

For my first round, which play mode does Kakuro use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

As a new player, where should I start with Kakuro?

Here is the relevant explanation: Compare a row total with its fixed entries.

For my first round, do I need an account or a payment for Kakuro?

No player account or payment is needed. Game scores are recreational results, not cash prizes.

For a quick reminder, how can I find Kakuro again?

Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

Before I begin, how do I report an issue with Kakuro?

Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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