Game guide · WWJSMY
Play FreeCell with the rules at hand
Keep the active rule in mind. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. For a calm first round, focus on one decision. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. The same rule applies on a phone and on a computer.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
One thing to notice as you play
Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
The purpose of your moves
Build four suit foundations from ace to king. Check the relevant controls before continuing. Work at your own pace.
Follow these playing steps
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Using the playing area
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Begin with the objective.
Put the rules into context
With two empty cells and no spare empty column, a group of at most three cards can move together. Check the relevant controls before continuing.
Pay attention to this rule
A clear plan starts with the current position. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
Helpful answers for players
What is the aim?
Build four suit foundations from ace to king. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Use another round to revisit a decision.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Begin with the objective. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Check the relevant controls before continuing.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. Take the next action only when the current step is clear.
What completes a round?
Build four suit foundations from ace to king. Take a moment to read the table. The same rule applies on a phone and on a computer.