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Forty Thieves Solitaire

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Solitaire
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Game guide · WWJSMY

Forty Thieves Solitaire: instructions and practice

Keep the active rule in mind. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Treat this as a chance to practise one rule. Move one card at a time; build down in the same suit. Empty columns accept one card. Take the next action only when the current step is clear.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

A small practice goal

For a calm first round, focus on one decision. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

What you are aiming for

Build eight suit foundations from ace to king. Use another round to revisit a decision. Begin with the objective.

The playing sequence

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Getting comfortable with the controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. A clear plan starts with the current position.

See how the rules apply

A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.

An important reminder

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.

Helpful answers for players

What is the aim?

Build eight suit foundations from ace to king. Begin with the objective. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Return to the explanation when a decision is unclear.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Keep the active rule in mind. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Begin with the objective. Take the next action only when the current step is clear.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

What completes a round?

Build eight suit foundations from ace to king. A clear plan starts with the current position. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Begin with the objective. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.

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